Bryan van der Laan

Bryan van der Laan / Tech Lead Data & AI at yellow arrow

I build small, well-structured systems.

Data platforms by day, compilers and audio engines by night.

CH.01 Projects

All projects

AIRE

Audio in Real-Time Environments: an audio engine for games and interactive applications, written in Rust.

Language
Rust
Version
0.3
Distribution
crates.io, docs.rs
License
MIT or Apache 2.0
Status
Published

Recolon

An experimental scripting language built in Rust, with its own interpreter, module system and documentation site.

Language
Rust
Type
Interpreted, dynamically typed
Status
Experimental

CH.02 Writing

All writing
  1. Before You Pick Fabric, Count Your Engineers

    I build on Microsoft Fabric and Databricks at the same time. Every time a team of engineers needs to work in parallel, I end up on the same side.