AIRE
Audio in Real-Time Environments: an audio engine for games and interactive applications, written in Rust.
- Rust
- 0.3
- crates.io, docs.rs
- MIT or Apache 2.0
- Published
Data platforms by day, compilers and audio engines by night.
Audio in Real-Time Environments: an audio engine for games and interactive applications, written in Rust.
An experimental scripting language built in Rust, with its own interpreter, module system and documentation site.
I build on Microsoft Fabric and Databricks at the same time. Every time a team of engineers needs to work in parallel, I end up on the same side.